Creating landscapes with 3d software

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When I was first starting out exploring the wonders of 3D art, I didn’t really have any understanding of basic art fundamentals (or even knew they existed in the first place).

Often because of this, I would find the easiest way to create an awesome image.  I knew it wasn’t the best way to learn, in the beginning.  But I had been struck with the artistic inspiration bug.  Mainly having found this magazine on 3D art, showcasing all of the coolest images by some of the leading professionals in the field.  Of course I was enthusiastic thinking it wouldn’t be long before I was designing stuff like that.  I could see what was possible in 3D and therfore knew if I learned the software, I would be seeing my art on magazines just like them in no time.  Boy was I wrong.  I had no idea, the amount of knowledge and experience those artists had before creating all of the cool stuff you see in the magazines.  

Trying out the software to make a great 3D scene was an act in frustration to the highest degree.  I knew how to use the software in it’s basic form so why wasn’t I able to make anything, let alone anything worth showing anyone without fear of embarassment.

How do you draw in perspective?

Websters Dictonary describes the meaning of perspective as, “the act or process of composing specifically : arrangement into specific proportion or relation and especially into artistic form the painting’s unique composition.”

Basically what Websters is so profoundly trying to say, is that composition is simply the act of arranging elements around in your image, in order to make it the most pleasing to the viewers eye. I guess you could compare it to setting a dinner table for a lavish party.  What if you took all the silverware and just dumped it all on the table, in a chaotic mess.  Your guests wouldn’t really like that too much. It’s frustrating to look at, the same way your painting would be if you did the same with all the elements in your scene. 

For example, imagine you’re painting a path through the forest.  You could place the path in the center of the image, which a lot of beginnings will do.  This is ok, but the viewer eyes are going to follow the path through the image first.  By putting the path in a zig zag pattern, your eyes will sweep through the whole image, noticing all the other details,  making it more compelling and satisfying to the eye.

So why is composition important anyway? It’s important because it brings all the elements of your picture together.  Without proper composition, you’ll end up going in a direction that’s the complete opposite of what you were trying to achieve in the first place.

There’s some help with this in the way of the rules.  One being, the rule of thirds  The rule of thirds arranges the elements in your image using a grid placed over the image with 3 boxes placed horizontal and vertically.  You then place objects in the intersecting points between the boxes, this always works to make your art more natural and pleasing to the eye. If there’s no composition in an image, you can notice something doesn’t look right, but you can’t place what it is. (image of Rule of Thirds rule)

Composition is a big part of what makes a piece go in the direction you want. You always want to make the viewer feel something when they look at your art. Composition is what makes that happen, as it’s the way to bring all the elements and planning in your scene all together as a whole.

To give you an idea, look at different pieces of artwork and how the composition affects the mood. How does it make you feel?  Happy, sad, scared, inspired?  It’s what every great artist has up their sleeve, you spark emotion with your work, and you’ll have all kinds of fans! The best way to direct a viewers eye into your art is to set up a focal point.  Something that’s predominant in your image, maybe a strong light source, or vibrant color, maybe the pinnacle of a castle.

You could go about it, by placing more dominant details in one part of your image, and smaller details in the other.  This is a great way to lead the eye into your artwork. This gets the eyes moving in a direction you determine, a great way to get your viewers to notice all the other hard work you did making the rest of the image just as great.

There’s a lot you can do with one focal point, well you don’t have to stop there, you can create more then one.  It will definitely be more challenging to pull off, but would create more involvement for the viewer.  You’ll notice this from now on when looking at other works of art, it needs to be cemented in your bag of tricks, so you can take better control of your image.

For example, if you have one large object on one half of your painting, you might consider placing two smaller objects on the other side to maintain balance.  You can practice by creating large and small shapes on the canvas and playing around with balance and movement.  Just by playing around with these rules can produce some great setups, practicing the areas that you’re not strong with and in no time you will start to make motivating improvements at how well your skill level is coming along.

For example, you might want to mix small and large shapes in your painting or combine straight lines and curved lines, or cool and warm colors. A great way to create dynamic composition is to create a path for the viewers eye to travel around your picture with either elements or light or shadow, you can use many techniques to achieve this. Keep these rules in mind when setting up your composition, and you’ll be making amazing compositions in no time and it will be engraved in your mine forever.

This is the sense that everything in a piece “goes together” either through a unifying element like color, or lighting, or shape symmetry, you can make sure no object looks like it’s overwhelming your image.

Create and image step by step

Values are the most important part of the early development phase before adding color, because a lot of people start adding color

to an image before they have the values worked out.  Values are the amount of light and dark an image has, an example being, 

objects nearest the viewer seem darker then objects further away, although there’s several variations on this rule.

If you’re image is holding up very strong without having any color at all, then you know when you do add color it’s going to 

be phenonemal because the proper values are in place, and color will accompy these vales perfectly.

A quick trick to make sure the values are on track is to minimize your image to a small dimentsions and see if your image still reads, with the values in place. 

The best way to have your values is with a dark forground, middle half darker and lighter background, it helps you layer your image nicely to gcreate the nice depth 

you can add many shades that you like but to keep it simple at first its suggested you stick with just a few value tones.  you

wpould be surprised how many combinations of scenes you can make.

Step 3

Start laying down color,  you have to decide on a color pallete to fit with the theme of your image, you can use phoographs and 

lay them over top of your sketch and lower the opacity or blur them to lay down some quick color schemes, mainly if your using

photographs the colors already work together.  There is a lot to learn about color theory,k yo ushould just go with a few colors

to start off with you dont want to get too overwhelmed when your starting out.  The general rule is to pick colorss on the opposite end of the color wheel, known as complimentary colors.

you can use a lot of blue and dark colors to simulate cold dark environnments and bright orange and yellow colors to highlight sunlight and other warm temperatures.

Step 4

This is the stage where you start to look at the lighting setup.  Do you want to highlight a particular part of your image and show other

parts on the low lighting to you.There sould gernerally be aprimary light source to use as your focal light source, then use a secondary light source to fill in the less lit up area

The lighting can really make your image pop out and shouw some dramatic feeling, and add some really cool effects that will help it po.

Step 5

Start working up the details and also start to focus on the secorary focal points like the background.  Then you can

start to make things sharper and more compact to get things all cleared up to be finalized,.

Step 6

Make sure the perspective and composotion works really well by flipping your image back and forth every now and then it will allow you

to spot mistakes that you wouldnt gertnally notice otherwise. Work on fine details so you can finally  ake the final image

very polished

Step 7

Finialize the image and use post production software like Photoshop to touch up and do extra effects

Fantasy creatures with real elements from nature

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